im sorry if this has already been answered, but what does the "migrate content on publish" check box mean?
thanks.
-jarod
migrate content on publish?
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- Noventri Support Specialist
- Posts: 12
- Joined: Mon Dec 19, 2011 5:27 pm
- Location: Maryland, USA
- Contact:
Re: migrate content on publish?
Hello Jarod,
The "migrate content on publish" check-box does just that, migrate the content to the server when a project is published. With this option checked, the content will be "migrated" and that content will be used every time the player requested the content. The other option is to leave the option unchecked, giving you the option to pull the content from its location every time the pages loads. You may have an image located in c:/images/capture.jpg that is overwritten at a set interval (using a website screen capture program). With this option, the updated image will load every time the page loads.
If you have any other questions feel free to post them below.
The "migrate content on publish" check-box does just that, migrate the content to the server when a project is published. With this option checked, the content will be "migrated" and that content will be used every time the player requested the content. The other option is to leave the option unchecked, giving you the option to pull the content from its location every time the pages loads. You may have an image located in c:/images/capture.jpg that is overwritten at a set interval (using a website screen capture program). With this option, the updated image will load every time the page loads.
If you have any other questions feel free to post them below.
Viktor Seredich
Technical Support Engineer
Specialized Communications Corp. / Noventri
20940 Twin Springs Dr.
Smithsburg, MD 21783-1510 USA
800-359-1858
301-790-0103
Fax: 301-790-0173
http://www.noventri.com
Technical Support Engineer
Specialized Communications Corp. / Noventri
20940 Twin Springs Dr.
Smithsburg, MD 21783-1510 USA
800-359-1858
301-790-0103
Fax: 301-790-0173
http://www.noventri.com
Re: migrate content on publish?
so if I left the box unchecked, I would be able to point to the image on my computer, and every time I change it, the change would be reflected in the project? but if I left it checked, then the program would use its own separate copy that wouldn't change?
-jarod
-jarod
-
- Noventri Support Specialist
- Posts: 12
- Joined: Mon Dec 19, 2011 5:27 pm
- Location: Maryland, USA
- Contact:
Re: migrate content on publish?
Hello Jarod,
That is correct.
If you have any more questions feel free to ask.
That is correct.
If you have any more questions feel free to ask.
Viktor Seredich
Technical Support Engineer
Specialized Communications Corp. / Noventri
20940 Twin Springs Dr.
Smithsburg, MD 21783-1510 USA
800-359-1858
301-790-0103
Fax: 301-790-0173
http://www.noventri.com
Technical Support Engineer
Specialized Communications Corp. / Noventri
20940 Twin Springs Dr.
Smithsburg, MD 21783-1510 USA
800-359-1858
301-790-0103
Fax: 301-790-0173
http://www.noventri.com
Re: migrate content on publish?
So, if you leave it checked, does the image eventually make its all the way to the player as not to eat up bandwidth on the network everytime the slide displays?
Re: migrate content on publish?
When the "Migrate content on publish" checkbox is checked, and the project is published, the page (with the image), is compressed and sent to the player one time. When the checkbox is unchecked, the image will be monitored by the server and as the images changes, the server is then notified of the change and new content will be generated and sent to the player. If the image does not change, no additional content is generated or sent to the player.
Higher resolution projects will use more bandwidth. Additionally, if the project contains database content, every time the database is checked (set with the Update Interval) and there was a change in the data, you will notice a spike in bandwidth usage while the content is downloaded one time.
Below is a graph of the bandwidth (packets/time) usage with one player on the network over a 24 hour period.
SF-100e Network Statistics
If you have any additional question, please let me know
Higher resolution projects will use more bandwidth. Additionally, if the project contains database content, every time the database is checked (set with the Update Interval) and there was a change in the data, you will notice a spike in bandwidth usage while the content is downloaded one time.
Below is a graph of the bandwidth (packets/time) usage with one player on the network over a 24 hour period.
SF-100e Network Statistics
- Sample Duration: 24 hours
Sample Size: 30334 packets
Total Data Size: 22.01 MB
Avg. bytes/sec 254.97
Avg. Mbit/sec: 0.002
Avg. packets/sec: 0.35
Avg. packet size: 725.70 bytes
If you have any additional question, please let me know